Most of the movies us nerds are looking forward to in 2012 have something in common — lots and lots of special effects. So, let’s talk special effects for a bit.
The things that can be done with special effects today are amazing, and yet despite all the advances in technique and technology, a lot of special effects still aren’t particularly convincing. More often than not the fault doesn’t lie with the effects technology itself, but in how the effects are presented.
Basically a lot of movies do dumb things that rob their amazing effects of all their impact. Stuff like…
Using CG Effects When They Don’t Have To
This is one of my biggest pet peeves — when movies break out the CG effects for minor stuff that doesn’t require them. A spider has to crawl on some lady’s arm? You could just get a tarantula from a pet store and plunk it on her arm, but nah — better computer generate that s–t!
While I generally enjoyed the movie, Chronicle was particularly bad for this. The movie’s about three teenage guys gaining telekinetic powers, and for the first half of the flick all they use them for is small stuff like making cameras float, or pushing cars around a parking lot. It’s all stuff that could have been done with simple practical effects, and yet they pull out the CG for all of it.
That said, the scene where they make Pringles fly into their mouths will blow your mind.
When movies resort to CGI for such minor things, it almost always looks bad because, really, it’s just a spider on a lady’s arm or a floating camera. It’s not a big showpiece shot, so the effects artists aren’t going to put that much effort into them, but here’s the thing — these “unimportant” shots looking like crap will make viewers less likely to accept the big stuff later on.
I don’t know about you, but once I notice a few really unconvincing special effects my brain goes into “spot the s–tty CGI” mode. Because of that lame spider or floating camera early on, my brain doesn’t want to accept the giant ape or superhero effects showdown that comes later. In other words, if a scene is too unimportant to bother making your CG effects look decent, don’t even bother with ‘em.
Making the Camera Do Stuff a Camera Can’t Do
The advent of CGI means filmmakers no longer have to worry about the limitations of actual physical cameras — they can create scenes entirely in the computer and have a virtual camera that dives, swirls and swoops around like no real camera actually could.
These virtual cameras are fine if used with restraint, but they rarely are — even great directors like Martin Scorsese go overboard with them. His latest movie, Hugo, is full of scenes where the camera swooshes through twisting corridors full of complex machinery and clockworks — these scenes are supposed to be exciting I think, but they didn’t make much of an impact on me. Based on the impossible way the camera was moving my brain immediately concluded “oh, okay, we’re taking a cartoon break” and didn’t reengage until the camera stopped flying around.
Gears…so many gears.
CG effects are basically just extra detailed cartoons — don’t call attention to the fact with a “camera” straight out of an animated Disney movie from the 90s.