Note to Gotham City criminals — never take your eyes off the gargoyles.
Expand the Stealth Game
Dropping from a gargoyle to silently take a guy down in Arkham Asylum was kind of mind blowing — so mind blowing it seems the guys behind the Arkham games think the system is perfect and never needs to be improved. It isn’t.
The whole gargoyle thing work’s fine when you’re on the gargoyles, but heaven help you if you end up on the ground. Regular walking around Batman is a bumbling oaf. I want a Batman that’s as stealthy on the ground as he is on a gargoyle — also, you know, maybe give us something other than gargoyles to cling and climb on.
Enough With The Attempts To Be Edgy
The world of Batman has always been dark and fairly violent, but it rarely takes things too far. You can tell the makers of the Arkham games really wish they were making M-rated games though, since they pack the dialogue with constant use of the words “bitch” and “asshole”, push the violence just a little too far and sex the female characters up as much as possible. In a series that usually gets Batman very right, this is the one note the rings wrong. Batman is awesome enough without the excessive use of cool rad cussin’ an’ boobz an’ blood.
How will they end the game now?
Improve The Writing
The Arkham games have all been “well written” in the sense that Batman, his villains and Gotham itself all feel right. Arkham Asylum, City (and to a lesser extent, Origins) all felt like folks that knew their Batman wrote them. That said, the actual plots of the games have been pretty lousy.
All three games are very surface-level, let’s pack in as many villains as possible, “event” storylines, with little to no emotional impact. Batman fights a random daisy chain of villains, there’s an underwhelming twist or two near the end and then you fight The Joker last, because who else would you fight last?
You have your own Bat universe you can do whatever you want with guys — be a little more gutsy. Try to make Dark Knight Returns instead of a b-grade Hush (that is to say, even more b-grade than the original).
So those are my ideas for how to make the perfect Batman games even more perfect. It may be too late for some of these to be implemented in Batman: Arkham Knight, but let’s be real here — Arkham Knight is not the last Batman game Rocksteady is making, so I’ll keep on dreaming. What about you folks? Anything about the Arkham series you’d like to see improved? Hit the comments and discuss.