14) Street Fighter II
Really all you need to say about this game is that Capcom’s art, a mashup of anime and martial arts movie tropes, is probably at least indirectly responsible for defining much of ’90s pop culture, for better or for worse. Hey, at least nobody wore Zubas.
13) Super Mario 64
“The polygon ceiling” became a common term as an industry built on 2D games was faced with making 3D games work. Nintendo, as it had before, showed the way, and started a process of refining, not to mention redefining, a genre.