Lucasfilm Head Kathleen Kennedy Says The Gritty, M-Rated ‘Star Wars 1313’ Could Still Happen

One of the unfortunate side-effects of the purchase of Lucasfilm was Disney’s decision to unceremoniously shut down LucasArts, the video game publishing arm of Lucasfilm responsible for countless Star Wars games and point-and-click adventure classics like Monkey Island and Grim Fandango. This put the kibosh on several in-development games like the promising Star Wars 1313.

Most assumed that anything LucasArts made would be permanently buried in some dusty back corner of the Disney Vault after the purchase, but that hasn’t exactly been the case. Disney has given Tim Schafer and Double Fine the go-ahead to make remastered versions of Grim Fandango, Day of the Tentacle and Full Throttle, and apparently they’re even looking into reviving Star Wars 1313. Here’s Lucasfilm head Kathleen Kennedy touching on the game in a interview with /Film:

“There was 1313 the game […] we don’t want to throw any of that stuff away. It’s gold. And it’s something we’re spending a lot of time looking at, pouring through, discussing, and we may very well develop those things further. We definitely want to do something.”

According to Kennedy, they’re also still looking at Star Wars: Underworld, the live-action Star Wars TV series George Lucas unsuccessfully tried to get off the ground for years.

Star Wars 1313 was a stealth-action game in which you played as a young Boba Fett as he navigated a gritty underground city on Coruscant known as Level 1313. The game was announced back in 2012, and was going to be the first ever M-rated Star Wars game. Here’s the game’s still-impressive debut trailer.

What do you folks think? Anybody still excited to see Star Wars 1313 come to fruition?

(via /Film)

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