‘Escape Dead Island’ Tries To Go All ‘Silent Hill’ On Us

The second Dead Island is somewhat more lighthearted than the first, but apparently not every developer liked that direction. Hence, Fatshark is going a more psychological route with Escape Dead Island. You can tell because they use the carpet pattern from The Shining.

Joking aside, you play Cliff Caylow, a filmmaker who gets stuck on Banoi when the undead rise. Where most of the survivors of Banoi tackle things from a more aggressive first-person perspective, Fatshark apparently believes they can tell a more interesting story in the third-person, as Cliff slowly loses his mind. It’s also apparently a more tactical game; stealth and sneaking around are the order of the day.

OK, so it looks just a little cheesy, and the fact that it’s strictly for last-gen consoles is mostly a mark of a fill-in title for those who can’t play the second one. On the other hand, at least it’s something different from the usual “guns blazing” approach and it’s hard to argue with a survival horror game, which are all too rare these days. We’ll find out this fall if it’s a hidden gem or should be stranded in Banoi.

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