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‘Manifest Destiny #1’ And Other Comics Of Note, November 13th

What if Lewis and Clark were doing a lot more than just mapping the Louisiana Purchase? What if they were, in fact, hunting monsters? That’s the premise behind the oddly compelling Manifest Destiny, and we’ve got a full review. Plus reviews of books from DC, Marvel, Image, Dark Horse, Valiant, Titan, Aspen, and Dynamite, in our weekly comics roundup.

Manifest Destiny is an odd book, and it takes a little while to warm up. But there’s lots to love in Chris Dingess’ script about a bunch of men with no families in the middle of uncharted territory. It turns out Lewis and Clark aren’t quite sure what’s going on… and then we find out, in about the most dramatic way possible. Matthew Roberts, meanwhile, has some lovely art, striking a good balance between realism and fantasy to make the book credible. It’s a hoot, and well worth getting in on the ground floor for.

So, what else is good this week? Read on…

<!–pagetitle:Injustice: Gods Among Us Annual #1–>

If you grew up reading comics in the ’90s, you’ve probably got a certain fondness for Lobo. And this annaul is designed to play off that fondness for all it’s worth. Tom Taylor and Xermanico take full advantage of the Injustice universe to have a lot of fun with the Main Man, and it’s to the book’s credit that this is simultaneously a hilarious Lobo yarn while fitting into the plot of the game. If you’re a Lobo fan, pick this up.

<!–pagetitle:Marvel Knights: X-Men #1–>

Brahm Revel is a talented artist and writer, but there’s not really much to this story. It’s a pretty typical setup; the X-Men are looking for some mutants in a small town, and we all know how that goes for them. Still, a fun read, and a hint that there’s more to Revel than just ‘Nam-fightin’ gorillas.

<!–pagetitle:Cataclysm: Ultimate Comics Spider-Man #1–>

Not a bad story, but it mostly serves as a refresher for those who haven’t been following the Ultimate books. If that’s you, it’s a useful issue, but if not, there’s nothing here you need.

<!–pagetitle:Unity #1–>

Oh, this will not end well. Unity is Valiant paying off the buildup in X-O Manowar with Matt Kindt showing that messing with a Dacian in power armor is a terrible idea, something Harada learns the hard way. It also marks the return of Ninjak, which is almost worth the price of entry just by itself. Doug Braithwaite’s art feels a little soft and lacking in detail for the action in this book, but that’s a minor complaint; it’s a lot of fun, and well worth picking up.

<!–pagetitle:Wraith #1–>

Joe Hill and C.P. Williams III, the team behind Locke and Key, have a new book on the stands, based off his novel NOS4A2. Let’s just say that it’s every bit as creepy as you might think, although it’s more of an illustrated short story than anything else. Still, if you liked Locke and Key or want a horror book to read, this will fit the bill nicely. Here’s the opening few pages, to get a better sense of the book.

<!–pagetitle:All-New Soulfire #1–>

This book about a future where magic and science coexist rather uneasily, from J.T. Krul and V. Marion, is actually fairly interesting, but it doesn’t do quite enough with the concept in its first issue, fun though it is. On the other hand, it also costs a buck, so if that’s the sweet spot for you, I’ve bought worse comics for a dollar.

<!–pagetitle:Clown Fatale #1–>

Apparently, somebody snuck a Zenscape book into Dark Horse’s review stack for this week, because for the life of me, I can’t figure out why Dark Horse would publish this book. The basic thrust of it is that a bunch of hot women in skimpy clothes who can beat people up and are also clowns, because it needs a gimmick to stand out from all the other books like this.

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