Open world games are complicated things. Simulating real human reactions and activity is a tricky business at best, and when computers get it wrong, they often get it hilariously wrong. And, as Just Cause 3 illustrates, if your goal is to cause chaos in the first place, you often just need to stand there.
ThingsWePlay decided to engage in a simple experiment: Boot up Just Cause 3, take Rico Rodriguez to the middle of a major highway, not touch a button, and see what happens. Within fifteen seconds, somebody’s been run over. In less than thirty seconds, a police officer is firing live rounds into traffic. Let’s just say that it kind of goes downhill from there, and in less than two minutes, you’ve got a full scale traffic disaster/riot unfolding as Rico car surfs away, off to blow up a refinery.
Open world games tend towards chaos in the first place, as Grand Theft Auto V has so amply demonstrated before, but this takes it to a new level. Just Cause 4 should just be called Rico’s Lighthearted Jaunt as Rico gets up, goes out to grab a bagel, and reads the paper while jumbo jets smash into the ground and riots erupt around him. If nothing else, it’d be one hell of a walking simulator.