Weekend Box Office: Conjuring 2 Is Number One, While Warcraft Makes History In China

Senior Editor
06.12.16 21 Comments

Warner Bros

The Conjuring 2 was the number one movie at the US box office this weekend, earning an estimated $40.35 million in domestic box office, just down from the original’s $41.8 back in 2013. To date, James Wan has directed the first Saw movie, both Insidii, and The Conjuring 1 and 2 — all wildly successful franchises — and took on Furious 7 in his spare time, which went on to gross $1.5 billion worldwide. So, you know, not bad, for James Wan.

[The Conjuring 2] earned an “A-” from Cinemascore. It played 52% female, 19% under-18, and 57% over 25 years old. [Forbes]

After high-profile sequel failures like The Huntsman and Alice Through The Looking Glass, Conjuring 2‘s success threw some cold water on the idea that “sequels are over,” or whatever hyperbole has been going around. The more likely (and obvious to the point of being zen) truth is that audiences like sequels fine, just as long as it’s a sequel to a movie they wanted to see a sequel to. It doesn’t matter how much money Snow White And The Huntsman made if no one really liked it much. And with a(n exceedingly generous…) 48% on RottenTomatoes and a B Cinemascore, you could certainly make the case for that. The phenomenon at play here is that studios have a tendency to look at box office numbers to the exclusion of all other factors (like, say, common sense) when they’re greenlighting sequels.

Warcraft also opened this weekend, with the Duncan Jones-directed computer game adaptation earning $24.356 million domestically on a film with a $160 million budget. Which sounds disastrous, and would be, if not for the fact that’s also grossed $285 million worldwide, including $156 million from China alone, where it’s only been out for five days. That’s more than Star Wars: The Force Awakens and Batman V Superman made there in their entire runs.

The film’s audience skewed largely male (69 percent), with a majority of moviegoers considering themselves to be “heavy gamers” according to comScore’s PostTrak survey. [EntertainmentWeekly]

Does that mean the svelte gamers stayed home? Discuss.

Around The Web