‘Rainbow Six Siege’ Has Been Delayed Due To Fan Response And Quality Concerns

The delay bug hasn’t hit the video game industry as hard this year as it did in 2014, but not every game is immune. Case in point, Ubisoft’s team-based co-op shooter Tom Clancy’s Rainbow Six Siege has been pushed back from October to early December. Ubisoft explained the delay was mostly due to fan response to the game’s alpha…

“This wasn’t an easy decision, but based on the feedback we’ve received, and based on our own internal tests, we felt there are adjustments and improvements we can make, including improving the co-op experience across all game modes, weapon and gadget balancing, as well as menu and interface navigation. We understand that many of you are excited to get your hands on the final game, but as gamers ourselves we know that quality comes first and we are committed to delivering the best game possible.”

I have a sneaking feeling this game will see another delay into 2016 when all is said and done. An extra two months just isn’t enough time to make all the improvements Ubisoft mentions. As of now, a closed beta for Rainbow Six Siege will begin on Sept. 24, and the game will release on Dec. 1.

You can check out 12 minutes of Rainbow Six Siege footage courtesy of IGN at the top of this post, and judge for yourself whether a delay was justified. Looks a bit rough by 2015 standards, but then again, this isn’t really my kind of game. What do you folks think?

(via PC Gamer & IGN)